students

Submitted by felixdragan on Wed, 2008-02-13 17:34.

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MA in Interactive Media student

Currently studying: Media and Culture Industry

A course that draws on the expertise of practitioners in media art and cultural institutions such as digital arts, music, robotics, and software in galleries, social intervention and on the web. The course emphasises the creative elements in media arts and industries and the methodological transformation of creative concepts in practical work. The convenor will organise a series of practitioner-led sessions. In the sessions, we will discuss in detail the nature of creative and methodological production within various settings. You will bring together critical theoretical perspectives with empirical, 'hands-on' knowledge of new media technologies.

Submitted by felixdragan on Mon, 2007-11-19 14:01.

Here are some more thoughts based on on last week's discussions and feedbacks

- Reconsidering DLGB: from a digital object to a collaborative system.
This notion has been used by Daniel Sharon in his Database Aesthetics text and basically it is about conceptual structuring, temporal development and incorporation of different participants (humans, artificial agents, algorithmic entities, associative networks).
The system is therefore "inter-authorshiped" and, I think, it has a lot to do with notions of media-ecology and social networking.

- One example of such system may be the sets of patterns already identified:

Submitted by felixdragan on Mon, 2007-11-19 13:32.

Some definitions

The data cube is a conceptual representation of database (or a subset of it) which offers fast access/views of data in any number of dimensions.
OLAP(Online Analytical Processing) cubes can be thought of as extensions to the two-dimensional array of a spreadsheet.
In database theory, an OLAP cube is an abstract representation of a projection of an RDBMS relation.

A data mart is a repository of data gathered from a database (or data warehouse) which allows the knowledge user to analyse the stored data in a more specialised way.
For instance, a company wants to analyse some of its data by time-period, by product, by location, by cost and by comparing this data with a budget.

Submitted by Tomas Arenas on Tue, 2007-11-13 04:32.

MA Interactive Media
Activity: Research the Laurie Grove Baths:

Student Name: Tomas Arenas Date: 12-10-07

My objectives:

I’m looking for a meaning, for a feeling, for that something that could bring personality to the building.

I want to study the spatial attributes of the building and their functional, emotional and symbolical meanings (currents and formers).

I want to know how this building could trigger a feeling, a thought or a sensation for us as students, for the average people who just pass by, or for the ones who used to come when it was working as a bath.

Submitted by novazembla on Mon, 2007-11-12 20:04.

Vincent's Self Directed Learning Form

MA Interactive Media

Learning Activity: Research the Laurie Grove Baths:

Student Name: Vincent Van Uffelen Date 11.10.2007

My objectives: Topic “Consumption”

  • Explore the consumption of water, power, data/media (internet, tv, radio, telephone)
  • Think of the changes of consumption of goods/media in the lifetime of the bath
  • Learn how to gather the number of active (turned on/in use?) mobile phones in/around the LGB
  • Learn how to measure electromagnetic fields in/around the LGB (indicator of power usage)
  • Create raw data on consumption of this building
    • Numeric data; like average power consumption at 8:00 pm or the average number of running tv’s at 3:00 pm
    • Access (or simulated access) to at the moment consumed digital data. E.g. wifi data packages using a network sniffer, or radio program

The resources and strategies I will use are:

  • Gathering technological information on measurement of mobile phone usage and electromagnetic fields on the internet.
  • Communicate with Graham/Allen if it is possible to get hold of the needed technical equipment
  • Go into the field/LGB to gather statistical data (taking samples, extrapolating average data)
  • Contribute to the efforts to get information on the building from the Goldsmiths administration (to enquire power and water usage)
  • Participating on the efforts to get information on the media usage of the LGB today and past.

The proof of accomplishing this activity will be:

Short presentation of:

  • The various kinds of raw data I could provide for the data jam
  • The technical tools I’ve use to gather the data
  • Suggestions for further research basing on my experiences and findings

Evaluation criteria and means of validation will be:

  • Utility of the provided data for other groups and groups feedback
  • Personal satisfaction with my result
  • Generation of at least 5 different raw data sources

My target date for completion will be:

Monday 13th November 2007

back

Submitted by novazembla on Mon, 2007-11-12 19:52.

Vincent's Info Pages

Hey there!
Learn more about my Laurie Grove Bath project on the pages below...

Self Learning Form

Projects Progress

Perl Code of the Data Representation

Submitted by felixdragan on Sun, 2007-11-11 13:56.

Thoughts On Digital Laurie Grove Baths

MA Interactive Media
Learning Activity: Research the Laurie Grove Baths

11.Nov.2007

Digitality...

- The information used to dynamically represent physical objects in the digital system together with this nature of representation leads to a gradual transformation of the object in which the changes of its shape, theme, sources, (keywords) and even content are consistent.
- In most of the cases users get to/access digital objects through search. This is a process in which the digital objects are given vague definitions/descriptions using few (key)words or differently put, these keywords expose/unhide these objects from digital thicket.

Submitted by felixdragan on Fri, 2007-10-26 16:33.

MA Interactive Media
Learning Activity: Research the Laurie Grove Baths

Student Name: Felix Dragan Date: 23.10.2007

(re)Searching ~ (re)Accessing

My objectives:

Collect relevant information about both the embedded and surrounding media associated with the LG 1.7 building:
- old and present images: photos, moving images if available;
- old and present sounds: surrounding noises, chatters;
- posters, road signs;
- any CCTV footage of the building;
- any information about LG 1,7 available online;
- 'media acquisition/handling devices': surveillance cameras, monitors, access devices;

Submitted by jonathan fletcher on Mon, 2007-10-22 10:33.

MA Interactive Media

Learning Activity: Research the Laurie Grove Baths:

Student Name: Jonathan Fletcher Date: 12/10/2007

My objectives:
Think of a project to do with current and past acoustic information relating to both the building and its various occupants over time.
Research history of building usage over the past century.
Collate statistics of people flow in relation to this usage.
Learn how to measure sonic amplification.
To learn MySQL to build databases.
To source and learn software that can manipulate and transfer data into sound.
To combine data and sound into an effective whole.

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